MIDAS DE LAAT - LEVEL DESIGNER
  • PORTFOLIO
    • Horizon: Zero Dawn
    • Fragments of Him
    • Forgotten Valley
    • Lordbound
    • World Of Cards
    • Team Fortress 2
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Team Fortress 2 - Modification

Level Designer


Project info

  • Game: Team Fortress 2
  • Platform: PC
  • Engine: Source
  • Genre: Multiplayer First Person Shooter 
  • Game Modes: 5CP, Capture the Flag, KoTH, Payload
  • Developed between: 2013 - 2016

Responsibilities included

Level Design
  • ​Design and iterate on the level layouts
  • Balance layouts with different player classes in mind
  • Measure and maintain spawn timings
  • Integrate public playtesting feedback
Experimentation
  • Experiment with dynamic elements (KoTH_Cleanser)
  • Experiment with team input on payload route (PL_Switchup)
Environment Art & Lighting
  • Maintain readability and player guidance
  • Basic level lighting

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  • PORTFOLIO
    • Horizon: Zero Dawn
    • Fragments of Him
    • Forgotten Valley
    • Lordbound
    • World Of Cards
    • Team Fortress 2
  • ABOUT ME
  • CONTACT