MIDAS DE LAAT - LEVEL DESIGNER
  • PORTFOLIO
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Lordbound - Modification

Level Designer & Technical Support


Project info

  • Game: Skyrim
  • Platform: PC
  • Engine: Creation Kit
  • Genre: Third/First Person RPG
  • Development time: 2014 - Present

Responsibilities included

Level Design
  • Develop level layout concepts to present to the wider team
  • Design and integrate layouts adhering to quest briefs
  • Share and integrate feedback
Technical Support
  • LOD generation & maintainance
  • Technical trouble shooting on the Skyrim Creation Kit
Art
  • Art up level layouts
  • Plan out and design major landmarks
  • Integrate environmental dressing and story telling

Recommendation

Michiel Werring
Level Designer at Creative Assembly and Team Lead on Lordbound
"​Midas was the first level designer to join our team and has continually raised the bar. He’s been responsible for some of my favourite ambient locations to date, has taken some of the harder to tackle locations, and turned barebones briefings into complete sites. He’s thoughtful, friendly and punctual and has never failed to deliver on an assignment. The team has come to rely on him to deliver key sites for our modification and to provide technical support on some of the most difficult components of our tools. Since he’s begun working in a studio environment he still returns to help the team whenever he can, making stunning locations that we love to show to our friends and family and engaging gameplay to get us through these locations. I recommend Midas wholeheartedly and hope to have him in my future teams again."

Elena Knödler
Level Designer at Crytek
​"I have gotten to know Midas as a very punctual and fast working team member in the Druadach Valley team. His approach to Level Design is time effective: he delivers prototypes quickly, then iterates on them without wasting time on details. The way he can use existing assets in new, creative ways is surprising and frequently impressive. He has a good grasp of player flow and building open non-linear areas, and I also greatly enjoy the narrative elements in his levels, as all assets placed seem to have a history or meaning to them. Without hesitation I would recommend Midas for any team, and I would be delighted to work with him again in the future."

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  • PORTFOLIO
    • Horizon: Zero Dawn
    • Fragments of Him
    • Forgotten Valley
    • Lordbound
    • World Of Cards
    • Team Fortress 2
  • ABOUT ME
  • CONTACT