Lordbound - Modification
Level Designer & Technical Support
Project info
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Responsibilities includedLevel Design
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Recommendation
Michiel Werring
Level Designer at Creative Assembly and Team Lead on Lordbound
Level Designer at Creative Assembly and Team Lead on Lordbound
"Midas was the first level designer to join our team and has continually raised the bar. He’s been responsible for some of my favourite ambient locations to date, has taken some of the harder to tackle locations, and turned barebones briefings into complete sites. He’s thoughtful, friendly and punctual and has never failed to deliver on an assignment. The team has come to rely on him to deliver key sites for our modification and to provide technical support on some of the most difficult components of our tools. Since he’s begun working in a studio environment he still returns to help the team whenever he can, making stunning locations that we love to show to our friends and family and engaging gameplay to get us through these locations. I recommend Midas wholeheartedly and hope to have him in my future teams again."
Elena Knödler
Level Designer at Crytek
Level Designer at Crytek
"I have gotten to know Midas as a very punctual and fast working team member in the Druadach Valley team. His approach to Level Design is time effective: he delivers prototypes quickly, then iterates on them without wasting time on details. The way he can use existing assets in new, creative ways is surprising and frequently impressive. He has a good grasp of player flow and building open non-linear areas, and I also greatly enjoy the narrative elements in his levels, as all assets placed seem to have a history or meaning to them. Without hesitation I would recommend Midas for any team, and I would be delighted to work with him again in the future."