MIDAS DE LAAT - LEVEL DESIGNER
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Forgotten V
a
lley - Modification
Level Designer
Project info
Game:
Half Life 2: Episode 2
Platform:
PC
Engine:
Source
Genre:
Single Player
First Person Shooter
Developed between:
Jan 2014 - Jun 2014
Responsibilities included
Level Design
Iterated on different level areas
from alpha to polished state utilizing play-tests and feedback
Ensured proper pacing of combat, puzzle and exploration beats
Designed and maintained player flow and guidance
Optimized the level to retain proper frame rates
Combat Design
Designed four main combat spaces focussed on different combat styles
Utilized Half Life 2's AI in properly scaled areas using metrics
Puzzle Design
Integrated physics-based puzzles into the environment
Developed puzzles using the four-stage puzzle-design methodology
1.
introduction
of the puzzle mechanic
2.
complication
of the puzzle mechanic
3.
combination
with other puzzle elements
4.
turning
the puzzle mechanic
on it's head
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PORTFOLIO
Horizon: Zero Dawn
Fragments of Him
Forgotten Valley
Lordbound
World Of Cards
Team Fortress 2
ABOUT ME
CONTACT